Pedagogy in Game ON
Game ON is a children’s book created to encourage resilience in our young ones.
Learn about pedagogy in Game ON below
Part of the pedagogy of Game ON was to ensure the learning addressed the target age group, as part of an early intervention and prevention approach. Game ON was designed for children aged 4–7, using role play, puppetry, storytelling and literature. Many children within this age group attend school, and it was imperative that Game ON could draw upon the resilience opportunities extracted from the GRP and the resilience skills embedded in the Australian Health and Physical Education curriculum (ACARA, 2016) and PDHPE K–6 and K–10 syllabi. One of the most effective ways for children to learn new concepts extracted from the learning syllabus is by practising the learning in the resources through revisiting the concepts.